- Borderlands
- Demon's Souls
- Devil May Cry 4
- Dragon Age : Origins + Awakening
- Fallout 3
- Tomb Raider Underworld
- Uncharted 2
- Mass Effect
Friday, December 24, 2010
Games of the year nominees
Tuesday, November 2, 2010
The meanings behind Allahu Akbar
Allahu Akbar. A muslim doesn't have to even know know Arabic to be familiar with these two words. Most if not all muslims know it what means, but knowing and understanding are two separate matters.
I recently listened to a lecture about this word and thought it would be beneficial to share with everyone.
Commonly, it is translated as ‘Allah is the greatest’, or ‘Allah maha besar’ in BM. While I would not go so far as to say those translations are wrong, the more literal translation would yield ‘Allah is greater than’ as ‘Akbar’ is a form of comparative adjective in Arabic.
Now, when someone is to compare something, it begs the question: what is that something compared to. In this case, the sentence ‘Allahu Akbar’ leaves out the object of comparison entirely. This is part of the wonder of these two words.
For one, this omission of an object in a comparative is used in Arabic speech to imply the subject is better than any object you can think of. In the case of ‘Allahu Akbar’; Allah is greater than everything. Thus we get the common translation ‘Allah is the greatest’. But even this is understanding the sentence at face value.
You see, by omitting the object, it leaves the room for the object to be interpreted contextually. For instance, when you are doing your work and you hear the Adhan (the first line being Allahu Akbar), you have to realize it means Allah is greater than whatever your work is, no matter how important or noble you think it is. The fact is your obligation in work is minuscule compared to your obligation towards Him - the solah.
There is a narration about this form *Al-Aswad bin Yaziz. He said : I asked Aisha ''What did the Prophet (s.a.w) use to do at home?'' She said, ''He (s.a.w) used to work for his family, and when he heard the adhan, he would go out (to perform the solah).'' Clearly indicating that there is no responsibility greater than that towards Allah.
The wonders of Allahu Akbar also works in solah. Most of us are easily distracted in solah. Whether it be thinking about the the work we forgot to do, the long day ahead of us, the football game on tv to, what movies we want to watch next, to just about any little thing we can think of. So everytime we say Allahu Akbar in our prayer, we are not just proclaiming the greatness of our Lord, but we are also reminding ourselves that Allah is greater, is more important, than the things going about in our head and that He is the one we should fill our mind with instead.
So the next time you hear Allahu Akbar, I hope you will be able to understand it the way it is meant to be understood. InshaAllah, this will bring us closer to Him. Wallahu A’lam.
*Sahih Bukhari, vol 7, no 276. Taken from http://www.haqvoice.com/hadith/index.php?page=1&s=Adhan on 2/12/2010
Tuesday, October 26, 2010
Curses
Tuesday, October 19, 2010
Changing the world
Wednesday, September 29, 2010
The miracle given to us
Wednesday, September 15, 2010
Working title
Tuesday, September 14, 2010
Money money money
Thursday, September 2, 2010
The Examination
Sunday, July 18, 2010
Najibu the video game journalist?
Saturday, June 19, 2010
Najibu's thoughts on Alan Wake
Monday, April 19, 2010
Najibu at VGL Malaysia 2010!
This here is the theme for The Legend of Zelda performed by the very talented Laura Intravia
The Castlevania theme, with VGL co-creator Tommy Tallarico playing the lead guitar.
And in a surprise reveal, the last song, the encore, was Time's Scar. One of my favourite piece of all time.
Monday, March 22, 2010
First Mid-sem break 2010
Saturday, March 13, 2010
Lets go to VGL!
Wednesday, March 10, 2010
Video games, time, and me
Saturday, March 6, 2010
I need this
Bubble tea....mmmmmm~
Monday, February 8, 2010
I want
- play the guitar
- play more games
- play more games on a big HDTV with a good internet connection
- be a video game reviewer
- continue studying Japanese
- learn Mandarin/Cantonese
But then, life isn't always meant to be about what we 'want' to do. It's more about what we 'have' to do.
and right now, I have to do what I have to do.
Saturday, February 6, 2010
Movie day with students
Out of the 44 invited students, merely half of them decided to show up including 3 or 4 who stayed at the hostel. Most of them were from the A class, and only 2 of them were male.
The movie was 'Horton Hears a Who', a movie which I had watched for more times than I cared to count and had enjoyed tremendously. I also find the movie very suitable as the language used weren't too hard and there was narration peppered throughout the movie. It's also fortunate that none of them had ever watched the movie. For the purpose of learning, I intentionally put the English subtitles on, despite urges from the kids to switch to Malay. Not that I had that option in the first place.
It was supposed to start at 9.30, but some technical hitches and glitches stalled the showing time for about half an hour. Being the IT savvy person I am, (heh!) I got the situation under control. And so the movie played on.
It was an awkward moment I tell you. There were scenes which were supposed to be funny but the room was just completely silent. They only responded to joke which has to do with gestures. The ones that involve dialogue - none whatsoever. It's clear what the problem here is.
Teacher, cannot understand!!
By the mid point, I find that I was about the only one still giving a crap about the movie, as most of them were either busy with their expensive cellies or just having a forum with their buddies. Some even left midway through the movie. I didn't try to stop them as I didn't made this session compulsory in the first place.
At the end of it, there were about 14 students left and I did get some good feedback from them. They didn't get a whole lot out of the movie, but they at least learnt a few new words. It's not significant, but it's meaningful enough to justify having another movie day in the future.
My only big disappointment is that I could have used that 3 hours playing more games!(and by extension, more achievements)! I only hope the students can appreciate this sacrifice I made by
Thursday, January 28, 2010
Najibu really likes Bayonetta
The Good:
- The crazy battle set pieces that is just out of this world. It's hard to talk about this without giving away too much, but I'll just say this: fighting on a moving missile is completely bananas, but also freaking awesome.
- The witch time mechanic that slows down your opponents by dodging their attacks at the last possible second, which gives players the opportunity to deal more hurt to the baddies is a both rewarding and satisfying.
- It's a beautiful game and it moves at a very smooth 60fps all the time (I've confirmed that the PS3 version has severe framerate issues though)
- The game has a lot of reference to various video games , most of which are the dev's previous games, but also other famous games from Assassin's Creed to God of War to Halo. They are most amusing.
- The game's rendition of Fly Me to the Moon. Who would've thought that song would be a combat theme, and a GOOD one at that! It's been stuck in my head since.
- Good for newcomers and experts alike. The first 2 of 5 difficulties lets even a 4 year old play well (not that I'm recommending this game to a 4 year old) and the last 2 ensures a workout for those inclined for more challenge.
- Those who appreciate the combat will definitely come back for more. I've replayed the game for 30 hours now.
- There are one too many cutscenes. Many of which are stylized image stills that are barely entertaining. It makes it that more annoying that to skip a scene, one has to hit start, select skip, and answer yes. A simple 1 button skip would've been most welcome.
- Some occasional yet very noticeable screen tearing. It doesn't do any harm, but it isn't nice either.
- Typical of a Japanese game, it has a story that cannot be understood in any way, shape or form. There's also this one character that makes me want to yawn hearing him speak.
- It's pretty short if you're just going to play it for a single playthrough. Roughly around the 10 hour mark.
Wednesday, January 27, 2010
A foreshadowing, maybe.
Last Sunday, I was reluctantly forced to get off the island in order to attend a PMR registration briefing in Rompin the following day. So I had all the things that they told me to; a laptop and a list of names for my school's PMR candidates.
It wasn't until the night before the briefing that I realized that I was just carrying an over-sized paperweight. The laptop wouldn't boot! Stupid government laptop. What was I to do...
OK, so here's the plan I came up with: Just bring the laptop anyways. Pretend that I didn't know it was broken, switch it on, and then *gasp!*, play the role of an innocent "I didn't know what happened" man. Well, turns out that the was hardly a need to bring a laptop in the first place, since they gave us a CD with everything we need in it.
The briefing was scheduled to end at 12. Great, that meant I could still catch a boat back at 1. 12.15 came but still there were no signs of the briefing ending soon. I was already tapping my foot impatiently. By 12.30, I mustered my courage and told the guy in charge that I had to leave lest I couldn't get back in time. Lucky me, the good man understood my circumstances.
The trip from Rompin to Mersing would usually take an hour if I didn't want any speeding ticket - and of course I wouldn't. Keeping in mind that the ferry NEVER leaves on time anyways, I decided to give it a shot.
I did arrive just in the nick of time. At 1.20, the ferry was calling for boarding. Walking triumphantly towards the thing, I figured that I had indeed made it. I was so wrong. The ticket guy said that it was full! Despite my pleas and convincing, he wouldn't let a single poor teacher on. I swear, I should've resorted to threats.
Hopeless, I thought it would be best if I returned to my hometown, which was only 2 hours drive from there. I woul've stopped at the Seng's house, but I didn't want to wait until he gets back from school. That night, I learned that his school had switched to morning session, so he was actually at home at the time. Danked!
Ah... one misstep after another. Meetings, please don't treat me as mean next time, I really want to start liking this job for once.
Wednesday, January 20, 2010
Two Odd Nine
5 Things I wish never happened in 2009
- My job
- Being myself, occasionally
- Teaching them half-wits
- My students' PMR result
- My job.
5 most memorable event of 2009
- Definitely the best thing that ever happened to me was getting married to my long time girlfriend. I mean, I'm married! To the girl I've been going out with for 4 years. I couldn't ask for anything more
- Meeting my friends in Malacca. What a way to end the year! They are the best friends I've ever had. To spend time with them, even if it wasn't very long was easily among the moments that I cherished most in 2009.
- In spite of me not totally appreciating the fact that I'm posted in this here island, it was a free opportunity given to me to do activities I've never thought I wanted to do before. Najibu goes jungle trekking? Swimming??? It's almost sounds preposterous!
- The trip to Aishah's wedding. I disliked traveling, but then, I knew that going on a trip with a bunch of friends could be so much fun. It's a shame that things will never be the same again since.
- Attending my cousin's wedding in Sarawak. It's the first time in many, many years since I got to stay together with my once-upon-a-time close cousins. It was a lot of fun, even if we just spent most of the time watching HBO. Actually, it was boring, but it was fun anyways. So weird.
Sunday, January 10, 2010
Dragon Age: Origins mini review
It sound cumbersome, and truly, it is. Fortunately, Dragon Age remains accessible to everyone, from the newest of newbies to the stalwart dungeon crawlers thanks to the different difficulty options you can choose from. The game also has a really interesting, if not entirely original story, but unlike most other games where you're just there for the roller-coaster ride, in Dragon Age you take roller-coaster where you want to go. The sheer amount of interactive story elements in the game is astounding and this ultimately lends itself to making the story extremely immersive and also personal. I don't think there's been a finer RPG than Dragon Age in a good long while. Truly, this is the age of great video games.
The Good:
- Multiple character classes and races to choose from, each with different origins story and and various skill sets to choose from.
- Highly interactive story allowing you to shape the fiction to your whims.
- Interesting companion characters who has their own motivations to follow you on your quest. Some of which you can even flirt with, if that's your thing.
- Outstanding voice work overall. Especially loved the dialogue with the companion characters.
- A fully realized fictional world. Hundreds of codex entries to help you better understand the world you're living in, or you can simply ignore. Your choice
- Satisfyingly long, though how long depends on you play style. I played and finished it at the 65 hour mark, doing almost every side-quest I discovered (at 75% completion), including the time I spent reading every single codex entry I found, which was mountain loads.
- No voice work for the player character during conversations.
- A lot of the different monsters make the same, annoying noise.
- Lack of ability to respec your characters. I'f you screwed up leveling your characters, you're pretty much screwed.
- The 360 version's quality of pre-rendered videos suffer from what looks like an overly compressed video. I can't say for the PC and PS3 version.
- It will consume a lot of your time, which unless you are a student or unemployed, is not a very good thing.
Wednesday, January 6, 2010
Where there's a will...
About a decade and a half ago, there were a couple of medical students who were avid video game players. We all know what video games does to studies.... nothing. So they both graduated and received the title of Doctors. Not long after, they decided to drop their stethoscopes in favor of joysticks. I wonder, at that point in time, do these two doctors even thought that a decade later, their co-operated video game development company would become one of the world's most prestigious. As of today, their company has churned title like Baldur's Gate, Knights of the Old Republic, Neverwinter Nights, Mass Effect and Dragon Age, among others which millions upon millions of happy gamers have played the world over. And of course, that translates into millions and millions of cash into their pockets. How else could they have their own private jet otherwise.