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The Good:
- The crazy battle set pieces that is just out of this world. It's hard to talk about this without giving away too much, but I'll just say this: fighting on a moving missile is completely bananas, but also freaking awesome.
- The witch time mechanic that slows down your opponents by dodging their attacks at the last possible second, which gives players the opportunity to deal more hurt to the baddies is a both rewarding and satisfying.
- It's a beautiful game and it moves at a very smooth 60fps all the time (I've confirmed that the PS3 version has severe framerate issues though)
- The game has a lot of reference to various video games , most of which are the dev's previous games, but also other famous games from Assassin's Creed to God of War to Halo. They are most amusing.
- The game's rendition of Fly Me to the Moon. Who would've thought that song would be a combat theme, and a GOOD one at that! It's been stuck in my head since.
- Good for newcomers and experts alike. The first 2 of 5 difficulties lets even a 4 year old play well (not that I'm recommending this game to a 4 year old) and the last 2 ensures a workout for those inclined for more challenge.
- Those who appreciate the combat will definitely come back for more. I've replayed the game for 30 hours now.
- There are one too many cutscenes. Many of which are stylized image stills that are barely entertaining. It makes it that more annoying that to skip a scene, one has to hit start, select skip, and answer yes. A simple 1 button skip would've been most welcome.
- Some occasional yet very noticeable screen tearing. It doesn't do any harm, but it isn't nice either.
- Typical of a Japanese game, it has a story that cannot be understood in any way, shape or form. There's also this one character that makes me want to yawn hearing him speak.
- It's pretty short if you're just going to play it for a single playthrough. Roughly around the 10 hour mark.
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